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Showing posts from May, 2025

Splitting the cleric into the Holy Trinity

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I really don't like the cleric class. I feel that is assumes so much out of your world. That you have gods that you can worship and dedicate your life to and that you have undead that can't be reasoned with. I find these weirdly specific and Runequest kind of helped me visualize what a different way to approach gods can look like. I like how different cultures have different (and sometimes contradictory) myths and legends. I find it harder to achieve in Dungeons and Dragons as I couldn't focus on all the gods of a setting as the cleric's god had to have an increased importance than the rest of the pantheon because the cleric's god was the only god that mattered mechanically.  Furthermore, undead are boring to me and would like to add more unusual creatures. The undead I include often talk or are smarter than the average skeleton. I am not a fan of prescriptive 100% spelled out character abilities. I like that there are multiple applications for a lot of spells and m...

Dungeon Pope and Other Jobs

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I was thinking recently about how games struggle with "Why are we Dungeoning? Are we even Dragoning?". Often times the reason to go down there is there's treasure or someone needs "Heroic warriors to clear out the savage barbarians". These aren't great as one is very colonialist which isn't morally good. Gold is fine but at higher level gold starts to have less meaning as you need thousands of gp to level up. Furthermore, I find that player want to pursue their own goals once they are higher level once they better slot into the setting.  The Goal with a Dungeon job is to find a way to integrate the players into the setting faster and gives better for motivation. Below are 2 examples of a Job. What makes a Job is this: The Job must have a goal that is relevant to the setting and it has to take multiple sessions.  The job results in a level up or foreground growth if you don't use levels.  People react to your Job. Some despise you, Some love you and m...